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DFY Games
Work

See the games. Understand their monetization.

Studio examples: screens and gameplay in 14 game styles, each an original DFY Games design. These show what we build, not how any game performed. Documented client work and its evidence is further down the page.

genres
14 genres
screens
83 screens
gameplay loops
14 gameplay loops
Retro diner kitchen: a spatula flips a sizzling patty, a tomato slice flies onto a burger on the board and three round customers wait with order bubbles and hearts
A delighted customer with heart eyes catches a burger as PERFECT! and COMBO ×3 pop over coins and hearts
Town map with a winding road linking the diner, beach shack, taco truck and a locked sushi bar
Kitchen upgrade cards for the grill, fryer and soda fountain with level pips and coin costs
Shift complete screen with three gold stars, coins earned, tips and a Next button
Taco truck level at sunset with tortillas on the flat-top, salsa and lime stations and customers under string lights

Gameplay · Perfect burger served

Retro diner look

Cooking rush style game

Flip, stack and serve burgers before the timer runs out — keep the line happy to unlock new diners.

Best fit
Core + Launch
Money
Kitchen upgrades, boosters
How we'd build it
Objective
A fast, cheerful time-management game where every order is a tiny puzzle.
Core loop
Take an order → cook → stack → serve → earn tips → upgrade the kitchen
Audience
Casual players who love quick, busy sessions — a broad, all-ages audience.
First minute
One customer, one burger: the first serve lands in under ten seconds.
Scope
One diner with a short ingredient list fits Core; extra restaurants and recipe trees move to Advanced.
Art direction
Bright retro diner with chrome, mint and cherry red; sizzle and steam on everything.
Progression
Levels, star goals, kitchen upgrades and new locations.
Monetization
Boosters, upgrade bundles and rewarded extra time.
Store page
Rush-hour kitchen and perfect-serve moments.
Ad angles
Order panic, perfect stack, ‘can you serve them all?’.
Channels
Meta and TikTok.
Design note
Each ingredient has a distinct shape and color, so orders read at a glance.
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Data-led genre panel

What the market data says about genre choice.

Client results

Here’s what games we’ve built are earning.

We built these five games for clients, and the numbers below are what each of them reported to us. Results differ from game to game, but they show how far a simple idea can go.

See a style you like? Start there.

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