How a sort puzzle game makes money
Rewarded hint when stuck, interstitials only between levels, jar styles and a remove-ads purchase.
New to ads and purchases? Read how mobile games make money.
DFY Games designs and builds your sort puzzle game for you: a submission-ready iOS and Android build targeted in 10 business days, with ads and in-app purchases set up and the finished work yours to own. A sort puzzle game like this fits the Core Game package ($499, one-time).

Example sort puzzle style game · original DFY Games art
Hop wobbly jellies between jars until every jar holds one color. The last hop clears the board. Players also call it color sort, ball sort or water sort puzzle.
Original art from our example sort puzzle style game, rendered by the studio.




Rewarded hint when stuck, interstitials only between levels, jar styles and a remove-ads purchase.
New to ads and purchases? Read how mobile games make money.
A polished, submission-ready mobile game built around one core mechanic, with ads and purchases set up. For buyers with their own launch plan: campaign management is not included. Compare what mobile games cost at a typical studio or see all packages.
Cost, scope and briefing guides written for this game type.
Cost, timing, money and ownership: short answers.
A focused sort puzzle game starts at $499 with Core Game, or $1,299 with Core Game + Launch, which adds 30 days of launch creative and ad management. Ad spend is paid separately, straight to the ad platforms.
A submission-ready iOS and Android build is targeted in 10 business days after you approve the blueprint. Store review by Apple and Google happens afterward and is up to them.
Rewarded hint when stuck, interstitials only between levels, jar styles and a remove-ads purchase.
Level 1 allows exactly one useful move, so the rule is learned without a text tutorial.
Yes. After full payment you receive the game files and the original assets made for your project; third-party software, fonts and SDKs stay under their own licenses.
Yes. We prepare the store listing and builds and support submission and one review-response cycle; the developer accounts stay in your name, and Apple and Google decide approval.
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