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DFY Games
Merge · Pastel seaside look

Merge game development for iOS and Android

DFY Games designs and builds your merge game for you: a submission-ready iOS and Android build targeted in 10 business days, with ads and in-app purchases set up and the finished work yours to own. A merge game like this fits the Core Game + Launch package ($1,299, one-time).

Best-fit package
Core Game + Launch · $1,299
Build time
Target 10 business days
Platforms
iOS and Android
Planned revenue mechanisms
Energy, bundles

Example merge style game · original DFY Games art

The concept

What makes a great merge game

Merge seedlings into teapots into whole cafés, restoring a sleepy seaside town one order at a time. Players also call it merge-2, merge puzzle or merge story.

Goal
A cozy merge board with a finite, satisfying progression path.
Who plays it
Relaxed players who love collecting and decorating.
Core loop
Fill an order → merge up a chain → reveal a new item → restore a spot in town
The first minute
The first order needs one merge, revealing the chain's next item with a soft pop.
Progression
Orders, a finite restoration map and a collection book.
Art direction
Pastel seaside palette, rounded items and gentle merge particles.
Scope rule
One board and one primary chain fit Core; extra chains and events move it to Advanced.
Design note
Every merge chain is readable at a glance: each step keeps the previous silhouette.
Example screens

Merge Game screenshots

Original art from our example merge style game, rendered by the studio.

  • Merge puzzle board: a hand drags a flower pot onto its twin and they pop into a bouquet with sparkles, under a pastel seaside town
    Merge twins into something new
  • A bunny customer cheers as her bouquet order is served, coins and stars fly up to the counters
    Fill orders for happy locals
  • Before and after split view of a lighthouse: grey and broken on the left, freshly painted and shining on the right
    Restore the seaside town
  • Collection book showing merge chains: seed to bouquet, teacup to café, shell to pearl necklace, candle to lantern string
    Discover every merge chain
Monetization

How a merge game makes money

Energy with rewarded refills and value bundles.

New to ads and purchases? Read how mobile games make money.

Store and launch

Finding the first players

Store page
Three-step merge reveal and a restored-town screenshot.
Ad angles
Merge reveal, restoration before/after, ‘one more order’.
Channels
Meta and TikTok.
Package fit

Best fit: Core Game + Launch

A focused game with ads and purchases, plus 30 days of creative and campaign management. Advertising spend and platform fees are additional. No income or install guarantee. Compare what mobile games cost at a typical studio or see all packages.

  • Everything in Core Game
  • 16 launch creatives: up to 8 short vertical videos and 8 static/story variants
  • Campaigns built and actively managed for 30 consecutive days
  • Store page aligned with the ads, plus one monetization iteration on early data
Questions

Merge Game FAQ

Cost, timing, money and ownership: short answers.

How much does it cost to make a merge game?

We recommend Core Game + Launch for a merge game: $1,299 one-time for the build plus 30 days of launch creative and ad management (the build alone starts at $499). Ad spend is paid separately, straight to the ad platforms.

How long does it take to make a merge game?

A submission-ready iOS and Android build is targeted in 10 business days after you approve the blueprint. Store review by Apple and Google happens afterward and is up to them.

How does a merge game make money?

Energy with rewarded refills and value bundles.

What should the first minute of a merge game feel like?

The first order needs one merge, revealing the chain's next item with a soft pop.

Do I own the merge game you build?

Yes. After full payment you receive the game files and the original assets made for your project; third-party software, fonts and SDKs stay under their own licenses.

Can you publish my merge game on the App Store and Google Play?

Yes. We prepare the store listing and builds and support submission and one review-response cycle; the developer accounts stay in your name, and Apple and Google decide approval.

Ready to own your merge game?

Start my game
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